TerraQuest Alpha Patch Notes
22 min readDec 30, 2023
Hello Adventurers!
Stay informed of the latest developments in TerraQuest! We will regularly post alpha patch notes to highlight our ongoing progress and keep you updated on what we’ve been working on.
Version Updates List
- Game Update v0.4.8-alpha 09/11/2024
- Game Update v0.4.7-alpha 31/10/2024
- Game Update v0.4.6-alpha 29/10/2024
- Game Update v0.4.5-alpha 26/10/2024
- Game Update v0.4.4-alpha 09/10/2024
- Game Update v0.4.3-alpha 04/10/2024
- Game Update v0.4.1-alpha 07/09/2024
- Game Update v0.4.0-alpha 30/08/2024
- Game Update v0.3.6-alpha 07/06/2024
- Game Update v0.3.5-alpha 21/06/2024
- Game Update v0.3.3a-alpha 09/05/2024
- Game Update v0.3.3-alpha 04/05/2024
- Game Update v0.3.2-alpha 24/04/2024
- Game Update v0.3.1-alpha 09/04/2024
- Game Update v0.2.83-alpha 15/03/2024
- Game Update v0.2.82-alpha 01/3/2024
- Game Update v0.2.81-alpha 23/02/2024
- Game Update v0.2.61-alpha 02/02/2024
- Game Update v0.2.51a-alpha 08/01/2024
- Game Update v0.2.5-alpha 29/12/2023
- Game Update v0.2.4b-alpha 07/12/2023
- Game Update v0.2.3-alpha 18/11/2023
- Game Update v0.2.1-alpha 07/11/2023
- Game Update v0.2.0-alpha 03/11/2023
Game Update v0.4.8-alpha
09/11/2024
General Updates:
- Updated dialogue database with new content.
- Relocated arcade machines to various locations.
- Updated the "Song of Enchanted Woods" quest.
Gameplay and Mechanics:
- Added movement restriction during certain actions.
- Introduced harmonica and axe animation network synchronization.
- Added harmonica check on forest spawn.
- Updated quest actions and added a notification on portal when the backyard quest is active.
Visual Enhancements:
- Added wavy text effect for enhanced visual appeal.
- Adjusted prompt height for better visibility.
- Updated arcade machines with four new styles and adjusted machine positioning.
UI and UX Improvements:
- Updated dialogue UI for a more streamlined experience.
- Adjusted settings sliders to fix input issues and logout settings.
- Fixed interaction prompt positioning.
- Moved arcade locations for easier access.
Bug Fixes:
- Fixed missing reference error on logout.
- Fixed resource detector SFX mute issue.
- Resolved axe-related errors and floating text issues.
- Corrected notification message for Mr. Watts and quest indicator.
- Fixed repair trigger for the arcade quest.
Game Update v0.4.7-alpha
31/10/2024
General Updates:
- Added staging indicator in the main menu.
- Updated town TMX map.
Gameplay and Mechanics:
- Updated lumberjack quest HUD and quest content.
- Enhanced gem grinder quest.
- Added a quest variable updater for improved tracking.
Visual Enhancements:
- Updated inventory font and quantity display for better readability.
- Added bone item to the item object list.
UI and UX Improvements:
- Moved error message position in the main menu for better visibility.
- Modified general text layout for improved readability.
Bug Fixes:
- Fixed NPC and player hand animations (positions 1 & 2).
- Resolved BGM issues across scenes.
- Fixed backyard tester quest issues.
- Corrected lumberjack quest dialogue.
- Fixed dev room NPC animation issues.
Game Update v0.4.6-alpha
29/10/2024
Gameplay and Mechanics:
- Updated "Song of Enchanted Woods" quest journal.
UI and UX Improvements:
- Changed main menu background music (BGM).
- Fixed the logout button functionality.
Bug Fixes:
- Fixed BGM volume issues on scene changes.
- Resolved missing BGM in town hall, building interiors, and specific areas.
- Fixed town hall sound effects (SFX).
- Added BGM to the town hall.
Game Update v0.4.5-alpha
26/10/2024
General Updates:
- Refined Forest areas 1-30, including resource adjustments for all forest.
- Added town hall portals with updated multiplayer and music support.
Gameplay and Mechanics:
- Introduced chopping interaction with updated timing.
- Added new quests: "Grinding Essentials," "Birthday Gift," "Gem Grinder," and "Fix Arcade."
- Updated quest rewards, descriptions, and dialogue for enhanced experience.
- Adjusted respawn for tree logs, tree stump, and stones.
- Fixed interactions for lumberjack and Everlast Tree, including prompts and quest functionality.
- Fixed Sally's quest retrigger and Mr. Watts' quest.
Visual Enhancements:
- Added outline FX and tagging to logs, stones, and tree stumps.
- Added small stones to Forest 16 for visual consistency.
- Updated player idle animation.
UI and UX Improvements:
- Added quest indicators for improved tracking and interaction prompts.
- Updated journal descriptions and quest indicator visuals.
- Disabled walking when interacting with shop or quest screens.
- Disabled unused "U" function and return button for a streamlined UI.
Bug Fixes:
- Fixed walk animation and balance update after quest rewards.
- Resolved quest indicator and lumberjack indicator issues.
- Fixed detector reset on logout and quest retriggers.
- Fixed missing sound effects and background music on scene changes.
- Fixed portal offsets and adjusted music in carpenter's building.
Game Update v0.4.4-alpha
09/10/2024
Visual Enhancements:
- Added Homestead Signboard.
- Added new harmonica sprite and bookshelf image.
- Readjusted prefab offsets for furniture and harmonica animations.
- Added outline FX.
- Redecorated outdoor house tree area with more trees.
UI and UX Improvements:
- Added mouse left click to place furniture and rotate with middle click "scroll".
- To remove placed furniture, simply right click to exit furniture mode and left click and hold on the furniture base to remove.
Game Update v0.4.3-alpha
04/10/2024
General Updates:
- Updated forest resources according to the latest data.
- Added 3 types of weeds and new tree prefabs into the tileset.
- Updated portal TP location for homestead interior.
- Moved the home door to the right side.
Gameplay and Mechanics:
- Added grind recipe for stone.
- Added log and tree stump to forest resources.
- Added interaction with the Everlast Tree node.
- Updated harmonica functionality, including time for playing and walking/idle adjustments.
- Added "Song of the Enchanted Woods" quest.
- Disabled movement during harmonica playing and quest actions.
- Updated quest triggers and behavior.
- Fixed double item reward issue.
Visual Enhancements:
- Added new harmonica sprite and bookshelf image.
- Readjusted prefab offsets for furniture and harmonica animations.
- Added outline FX.
- Redecorated outdoor house tree area with more trees.
UI and UX Improvements:
- Added mouse click to place furniture and rotate with 'R'.
- Removed "F" key functionality for picking up nearby furniture; added right-click to cancel build mode.
- Moved right-click rotate functionality to mouse scroll.
- Added the ability to remove furniture by holding mouse click (currently checks by colliders).
Bug Fixes:
- Fixed harmonica animation and outline issues.
- Fixed quest trigger and dialogue behavior.
- Fixed portal TP location in homestead interior.
Game Update v0.4.1-alpha
07/09/2024
General Updates:
- Added Mayor NPC to the town hall.
- Moved carpenter and antique shop buildings to the center of Town 2.
- Added new building signboards to Town 2.
- Added TMX town hall decorations and prefabs.
- Removed a blue tent from Town 2.
Gameplay and Mechanics:
- Disabled player movement until the loading screen finishes loading.
- Moved all interactions for shop, QTE, and NPCs to be managed by the PlayerStateManager.
- Updated the stone price.
- Updated market shop to sell rock and wood.
Visual Enhancements:
- Added Giant Marble image and prefab.
- Updated stone fridge to include furniture object data.
- Added a big icon for the home editor and a save icon.
- Added bed item type.
- Added town hall interior design.
UI and UX Improvements:
- Updated antique and carpenter shop UIs to hide empty categories.
- Resized inventory slots to maintain a fixed aspect ratio.
- Adjusted scroll view options for the market shop.
- Added UI for the Carpenter shop.
- Fixed button issues in the antique shop UI.
- Added toggle functions for shop UIs and error checking.
- Updated NPC interactions to prevent retriggering conversations when shopping.
Bug Fixes:
- Fixed one mailbox issue with incorrect item requirements.
- Fixed stone fridge data.
- Addressed issues with antique shop UI and item purchase functionality.
- Fixed PlayerStateManager to prevent unintended interactions during shop dialogues.
Game Update v0.4.0-alpha
30/08/2024
General Updates:
- Added antique and carpenter shops, town hall, and new houses.
- Introduced new furniture items.
- Added new BGM and SFX for various scenes.
Gameplay and Mechanics:
- Implemented TP functions and adjusted portal offsets.
- Updated controls for furniture placement and deletion.
- Added grid-based furniture placement and obstacle detection.
- Enhanced homestead exterior and interior features.
Visual Enhancements:
- Updated town maps, added new cave and town assets.
- Introduced clouds, particle effects, and refined tree obstacles.
- Improved homestead visuals with updated furniture and colliders.
UI and UX Improvements:
- Refined quest HUD and tracker with new icons and text updates.
- Enabled dialogue skipping and improved quest pointer functionality.
- Enhanced furniture placement UI and interactions.
Bug Fixes:
- Fixed inventory updates, crafting issues, and teleportation bugs.
- Resolved quest tracking and pointer inconsistencies.
- Addressed layer and collision issues across maps.
Game Update v0.3.6-alpha
06/07/2024
General Updates:
- NPCs added in caves.
- Updated miner conversations.
- Added new cave assets to the map.
- Introduced a small town TMX and placed some assets.
- Updated town TMX files for various towns.
- Updated images max size from 2048 to 4096.
- Added quest reward RPC for Margaret and Watts.
- Introduced music placeholder for town 2 - settlement.
- Added town 2 BGM and water SFX.
Gameplay and Mechanics:
- Modified teleporting behavior script.
- Adjusted most portal TP offsets.
- Added TP to the Settlement map.
- Adjusted offset of town entrance spawn point.
- Fixed missing quest reward RPC push.
Visual Enhancements:
- Updated TMX town 2 with tree markers and shadows.
- Added new houses to town 2, increasing from 4 to 9.
- Added a mailbox.
- Added a new house and lock door message.
UI and UX Improvements:
- Changed the layer of quest/dialogue to UI (not visible in the scene now).
- Updated TMX with a few new houses.
Bug Fixes:
- Fixed town 2 bottom forest offset.
- Adjusted some marker positions.
- Fixed music issues.
Game Update v0.3.5-alpha
21/06/2024
General Updates:
- Introduced NPC miner testing.
- Added three new miner NPCs in Cave 1.
- Introduced Torrin NPC in Cave 1.
- Added miner NPCs to Caves 1, 2, and 4.
- Added a tent to the game.
- Added new cave art assets.
- Implemented prefab caves.
- Added various new prefabs to the game.
- Introduced a canopy in the town.
- Included bone assets in the inventory slots.
- Moved the forest entrance to the right side.
- Added a patch of trees to the top left of the town.
Gameplay and Mechanics:
- Resolved inventory not updating issue.
- Fixed inventory and crafting bugs.
- Fixed Watt not returning the detector.
- Updated quests to auto-save at each iteration.
- Conversations now save at specific points.
- Auto-save player position every 10 seconds.
- Quests now save whenever quest items are picked up.
- Introduced pseudo RNG with a weight of 30 (to be tested and adjusted).
- Changed teleportation position when returning from the forest.
- Fixed issues with the ForestMapSelector.
- Resolved problems with the backyard tester quest affecting RD.
Visual Enhancements:
- Introduced new cave art assets.
- Updated miner assets from TMX.
- Adjusted collider values for cave prefabs.
- Added various new prefabs to the game.
UI and UX Improvements:
- Fixed quest indicator not displaying.
- Inventory and hotbar UI now automatically remove and generate unique items.
- Made minor adjustments to UI auto-scaling for item descriptions.
- Smoother inventory hover effects on item panels.
- Resolved inventory and crafting interface issues.
- Fixed small RD/Hotbar errors.
Bug Fixes:
- Resolved forest audio issues.
- Fixed Watt not returning the detector.
- Fixed quest indicator not showing correctly.
- Minor fix for environmental sounds when logging out.
- Fixed missing cave prefabs.
- Removed redundant quest saving when logging out/leaving.
Game Update v0.3.3a-alpha
09/05/2024
General Updates:
- Updated town tmx and adjusted portal positions for better navigation.
- Updated all BGM/SFX code and added audio tags to all spatial sounds.
- Fixed music and SFX to ensure compatibility with all audio formats and scaling correctly.
- Changed player default position to -999, -999 for consistency.
- Added a new lamppost and willow grave to the map.
- Added mute BGM and SFX buttons in both the main menu and in-game settings.
- Fixed title art and added a new favicon for improved branding.
Gameplay and Mechanics:
- Fixed marketplace selling bug and errors with logging buy/sell items.
- Completed and fixed SFX/Slider synchronization issues to ensure proper volume adjustment.
- Added "Please Wait" functionality to the sell shop for smoother interactions.
Visual Enhancements:
- Completed fixes on SFX/Slider not syncing properly and altered logic for spatial sounds to follow SFX/Slider settings.
UI and UX Improvements:
- Removed click sound from inventory and journal for a more streamlined experience.
Bug Fixes:
- Fixed RD not playing correctly and ensured all sounds scale themselves correctly.
- Fixed errors with SFX/Volume on both the main menu and in-game.
Game Update v0.3.3-alpha
04/05/2024
General Updates:
- Added library storage room.
- Introduced new background music (BGM) to enrich the gaming experience.
- Completed second floors for various interiors, offering more exploration opportunities.
- Implemented a universal "Please Wait" function to enhance button responsiveness.
- Adjusted collider positions and improved loading screen functionality.
- Temporarily removed Facebook login and sign-up options for maintenance.
Gameplay and Mechanics:
- Resolved issues with BGM/SFX in second-floor interiors and adjusted portal positions accordingly.
- Added particle effects to the music box for enhanced immersion.
- Introduced mini-maps and updated forest assets for better navigation and visual coherence.
- Optimized Nakama connection code and fixed marketplace bugs for smoother gameplay.
- Corrected ladder positions for smoother traversal in the carto shop.
Visual Enhancements:
- Incorporated blink assets and adjusted building positions to enhance visual diversity.
- Added new elements to the pond forest area for a more immersive environment.
- Improved market shop layout and enhanced the main menu dresser background.
- Adjusted player settings for improved graphical quality.
UI and UX Improvements:
- Implemented sliders for SFX/Music volume settings in both the main menu and in-game.
- Saved SFX/Music volume settings for a personalized gaming experience.
- Fixed UI issues and improved slider functionality for smoother customization.
Bug Fixes:
- Addressed main menu "Please Wait" issue and fixed BGM/SFX slider functionality.
- Commented out conflicting SFX/BGM mute code and resolved related slider issues.
- Updated item tier images and colors for improved visual clarity.
Game Update v0.3.2-alpha
24/04/2024
General Updates:
- Added Minimap in Town and forest.
- Introduced character creation option in the login menu.
- Implemented a seamless setup for character creation.
- Enhanced logging with chat message functionality.
- Streamlined character creation code for improved maintainability.
- Added random character creation feature for variety.
- Improved user experience by displaying created characters in the UI before entering the game.
- Expanded the game world with the addition of 11 new NPCs.
- Enhanced visibility by changing warning message color to red.
- Introduced tabs button for easier navigation.
- Implemented confirmation UI in the main menu to prevent accidental character creation.
- Addressed potential issues by fixing prefabs that broke due to recent changes.
- Updated item class and fixed references to accommodate new equipment.
Gameplay and Mechanics:
- Enhanced forest resource synchronization for smoother gameplay.
- Integrated new NPCs into the game and forest areas.
- Resolved issues related to setting resource in progress.
- Improved player interaction and forest resource state.
- Ensured consistency by adding reset resource state on trigger exit.
- Updated character and character UI to the latest version for enhanced visuals.
- Adapted to the latest scriptable objects/items from Nakama for compatibility.
- Enabled layering system for costumes, allowing for more customization.
- Implemented equipping and unequipping of layered costumes.
Audio Enhancements:
- Enriched gameplay experience with forest ambience and background music (BGM).
- Added new BGM for the login scene.
- Enhanced body animation sprites for smoother transitions.
UI and UX Improvements:
- Improved user feedback with general button sound effects (SFX) and typing SFX.
- Enhanced main menu animation prefab for a more engaging experience.
- Optimized inventory item UI to resemble a mannequin for better visualization.
- Fixed issues with equipment display to ensure proper visibility.
- Enhanced character creation flow by reordering confirmation page.
- Fixed avatar display issues and hair color/hairstyle inconsistencies.
Bug Fixes:
- Resolved ForestResourceManager issues.
- Fixed a bug preventing equipment from being equipped.
- Ensured player character prefab resets to default state.
- Fixed audio playback issue in the login scene.
Game Update v0.3.1-alpha
09/04/2024
General Updates:
- Introduced character creation option in the login menu.
- Implemented a seamless setup for character creation.
- Enhanced logging with chat message functionality.
- Streamlined character creation code for improved maintainability.
- Added random character creation feature for variety.
- Improved user experience by displaying created characters in the UI before entering the game.
- Expanded the game world with the addition of 11 new NPCs.
- Enhanced visibility by changing warning message color to red.
- Introduced tabs button for easier navigation.
- Implemented confirmation UI in the main menu to prevent accidental character creation.
- Addressed potential issues by fixing prefabs that broke due to recent changes.
- Updated item class and fixed references to accommodate new equipment.
Gameplay and Mechanics:
- Enhanced forest resource synchronization for smoother gameplay.
- Integrated new NPCs into the game and forest areas.
- Resolved issues related to setting resource in progress.
- Improved player interaction and forest resource state.
- Ensured consistency by adding reset resource state on trigger exit.
- Updated character and character UI to the latest version for enhanced visuals.
- Adapted to the latest scriptable objects/items from Nakama for compatibility.
- Enabled layering system for costumes, allowing for more customization.
- Implemented equipping and unequipping of layered costumes.
Audio Enhancements:
- Enriched gameplay experience with forest ambience and background music (BGM).
- Added new BGM for the login scene.
- Enhanced body animation sprites for smoother transitions.
UI and UX Improvements:
- Improved user feedback with general button sound effects (SFX) and typing SFX.
- Enhanced main menu animation prefab for a more engaging experience.
- Optimized inventory item UI to resemble a mannequin for better visualization.
- Fixed issues with equipment display to ensure proper visibility.
- Enhanced character creation flow by reordering confirmation page.
- Fixed avatar display issues and hair color/hairstyle inconsistencies.
Bug Fixes:
- Resolved ForestResourceManager issues.
- Fixed a bug preventing equipment from being equipped.
- Ensured player character prefab resets to default state.
- Fixed audio playback issue in the login scene.
Game Update v0.2.83-alpha
15/03/2024
General Updates:
- Shop UI now consistently opens in the same position for improved user experience.
- Implemented safeguards to prevent the selling of items with -1 gold.
- Closing the shop now correctly returns all items to the player's inventory.
- Currency updates now accurately reflect changes when opening the shop.
- Adjusted market UI button sprite and size for better visibility and interaction.
- Added click sound on shop for enhanced feedback.
- Consolidated unity sprite DB scripts and references for better organization.
Gameplay and Mechanics:
- Fixed issues with selling items using a temporary solution.
- Total sell price now displayed for better transparency during transactions.
- Quantity stack and amount display added for streamlined item management and selling.
- Buy-sell UI now centered and moves together for improved usability.
- Implemented checks for unsellable items and available sell slots to prevent errors.
- Improved item management with stacking of sell items and maximum item limits.
- Added mob sync function and applied it to all forests for better synchronization.
- Fixed issue where opening different shops caused problems with full shop flow implementation.
- Fixed Watt's indicator position for accurate gameplay feedback.
Visual Enhancements:
- Adjusted animation for smoother transitions.
- Preloaded data before in-game for faster loading times.
UI and UX Improvements:
- Error message now appears during buy actions for immediate feedback.
- Corrected references on buy error message and cancel buy button for clarity.
- Double-checked the stall UI for consistency.
Bug Fixes:
- Fixed -/+ values for shop sell and issue on buying similar to sell amount.
- Fixed costume returning 0 when unequipped.
- Fixed script execution order changes and calling destroyed instance for stability.
- Changed mob behavior when owner logs out to prevent disruptions.
Game Update v0.2.82-alpha
01/03/2024
General Updates:
- Implemented cabin and interior teleportation for improved exploration.
- Adjusted teleporter functionality to enhance navigation.
- Addressed various map teleporting issues for smoother gameplay.
- Corrected Watt's teleportation location to ensure consistency.
- Updated forest map 6 to enhance environment diversity.
- Added visually immersive particle effects to the cabin for ambience.
- Refined UI elements for a more polished user experience.
- Incorporated a reconnect function to handle socket errors seamlessly.
- Improved forest water visuals for enhanced aesthetics.
- Added a portal to cabin storage for convenience.
- Adjusted resource spawn timers for balanced progression.
- Updated the version number to reflect the latest changes (0.2.81 to 0.2.82).
- Enhanced conversation experience with the addition of a pointer.
Gameplay and Mechanics:
- Resolved minor bugs affecting buy and teleporter functions to ensure smooth gameplay.
- Fixed an issue with NPC Frederick's conversation to maintain narrative coherence.
Visual Enhancements:
- Enhanced forest water visuals to enrich the environment.
- Added captivating particle effects to the cabin for an immersive experience.
UI and UX Improvements:
- Optimized UI elements for improved clarity and ease of use.
- Introduced a pointer under conversation to enhance navigation and engagement.
Bug Fixes:
- Addressed various map teleporting issues to prevent disruptions.
- Fixed a teleportation issue to ensure seamless movement.
- Corrected the Forest 10 desert issue for environmental consistency.
- Resolved minor bugs affecting buy and teleporter functions for smoother gameplay.
- Fixed an issue with NPC Frederick's conversation for improved storytelling flow.
Game Update v0.2.81a-alpha
23/02/2024
General Updates:
- Updated town map and tileset.
- Added prefab to tile palette.
- Added new generated biomes.
- Renamed resources sprite.
- Updated town tmx.
- Added forest border.
- Uploaded and added new fonts (Josefin, Arimo).
Gameplay and Mechanics:
- Added stone grinder for crafting.
- Adjusted value for mod bunnies.
- Updated UI fonts and material outlines.
- Added error message for insufficient inventory slots.
- Fixed start button behavior.
- Moved interaction prompt to the bottom for better visibility.
- Implemented version checker on creating a new account.
Visual Enhancements:
- Enhanced environmental aesthetics with new forest scenery.
- Added cabin in the woods to the map.
- Added tiled cabin for the immersive interior.
- Added some decoration to the cabin area.
- Updated grinder UI and value for improved gameplay experience.
UI and UX Improvements:
- Streamlined user interactions with updated NPC conversations.
- Improved interaction prompts and tooltips for clarity.
- Adjusted UI layering and positioning for better organization.
- Improved journal functionality and UI layout.
Bug Fixes:
- Resolved various collider and overlay issues for smoother gameplay.
- Fixed stone grinder behavior for consistent performance.
- Fixed NPC prompt issue for proper interaction.
Game Update v0.2.61a-alpha
02/02/2024
General Updates:
- Added new dev room and prefabs for dev room objects.
- Implemented teleportation to the in-game dev room scene.
- Updated testing forest NB and saved progress.
- Added initial forest generator and accompanying assets.
Visual Enhancements:
- Enhanced environmental aesthetics with a particle system for the fountain.
- Animated the grinding stone for visual feedback.
- Improved UI elements, including hotbar and stall art.
- Introduced staff sprites and animations.
- Added bunny variants and animations for diversity.
- Updated forest scenery with new trees and stumps.
- Refined dragging UI module for smoother interaction.
Gameplay and Mechanics:
- Optimized foraging mechanics and resource detection.
- Adjusted pick-up range and item detection for better gameplay balance.
- Updated signboard positions and offsets for clarity.
- Enhanced tailor shop loom visuals and UI.
- Added input fields for specifying material amounts in the loom UI.
- Extended overheat time for crafting processes.
- Implemented indicators and functionality for in-game quests.
- Resolved issues with chat, player movement, and dialogue interactions.
Technical Improvements:
- Rectified various bugs related to UI functionality and resource deduction.
- Addressed errors in Excel sheets and scriptable objects.
- Fixed forest spawn issues and improved resource respawn timers.
- Implemented error handling and network synchronization improvements.
- Resolved first-time syncing issues with player equipment.
UI and UX Improvements:
- Streamlined user interactions with renamed resources and updated NPC conversations.
- Enhanced interaction prompts and tooltips for clarity.
- Adjusted UI layering and positioning for improved visibility and usability.
- Improved journal functionality and closed UI order for better organization.
Bug Fixes:
- Resolved various collider and overlay issues for smoother gameplay.
- Fixed hotbar selected background.
- Fixed close button issues.
Game Update v0.2.51a-alpha
08/01/2024
General Updates:
- Added new dev room.
- Added new prefab for dev room objects.
- Added teleport in-game scene to the dev room.
- Updated dev room.
- Setup network code to sync hotbar items among players (RD/TS).
- Added receive prompt fade-out.
- Added input limit.
- Added toggle tooltip in settings.
- Changed fade away duration from 1 to 0.25 seconds.
Visual Enhancements:
- Added particle system to the fountain.
- Added grinding stone animation.
- Updated some UI elements.
- Moved the detector bar to the bottom.
- Updated UI elements, including the hotbar.
- Changed animation transition for loom_idle to loom_normal.
Gameplay and Mechanics:
- Fixed issues with foraging mechanics.
- Increased pick-up range for hidden resources.
- Set RD close range to be smaller around hidden items.
- Increased cobalt and graphite radius detector from 0.5 to 1.
- Moved the position of the signboard at the pet gym.
- Changed signboard offset from 0.1 to 0.
- Updated tailor shop loom visuals.
- Added item details for fabrics and materials in the loom UI.
Bug Fixes and Technical Improvements:
- Fixed overlay issues in Loom Material.
- Fixed mistake regarding resources.
- Fixed resource detector on surface items.
- Fixed player character movement during dialogue and chat.
- Fixed chat not closing when the message is not being sent.
- Fixed bush circle collider issue that was blocking flowers.
- Fixed exit forest causing the game to hang.
- Fixed hotbar selected background.
UI and UX Improvements:
- Renamed resource to "latest".
- Updated NPC conversations.
- Updated Pet Lady's conversation.
- Moved the interaction prompt to the middle bottom.
- Added prompt to talk to NPCs (e.g., "E to talk to NPC").
- Updated the loom prompt duration.
- Fixed close button issues.
- Fixed issues with the hotbar.
- Refined the toolbar.
Bug Fixes:
- Minor fixes in resource deduction for quests.
Game Update v0.2.5-alpha
29/12/2023
General Updates:
- Forest generation upgraded to version 5.
- New resources added to the forest.
- Quantity of costume items updated.
- Various sprite and asset updates.
- New NPCs (Lila and YongBoi) added.
- Google and Facebook sign-in options added.
- Ores can now be correctly detected and dug up for Watt's quest.
Visual Enhancements:
- Updated shovel animation.
- New animations and effects added to the loom and tailor shop.
- New character animations, including Kipper with a shovel and dog animations.
- New map elements and updates to existing sprites.
- Loading dot animation added.
- Various UI fixes and improvements.
Gameplay and Mechanics:
- Harvest timer decreased from 3 seconds to 1.5 seconds.
- Digging timer increased from 1 second to 1.5 seconds.
- Craft button fixed.
- Costume dresser series fixed.
- User speed adjusted.
- Speed changes when using the resource detector implemented.
- Smoke particle system and repair animation added.
- Dialogue and quest updates.
Audio Enhancements:
- Added quest indicators and sounds.
- Added accept and complete quest SFX when interacting.
- Added 3 dog bark sounds.
- Added SFX for closing loom panel.
Bug Fixes and Technical Improvements:
- Fixed forest-related issues.
- Fixed missing logo.
- Fixed login font size and error colors.
- Fixed button animation.
- Fixed error messages.
- Fixed missing highlight after pressing the decrease/increase button.
- Fixed trigger receive and start loom button simultaneously.
- Fixed missing script.
- Various fixes and updates to quest-related issues.
- Resource detector fixes and functionality swaps.
Version Control and Management:
- Moved version number into settings.
- Added MainMenu_Login_Scene to project settings.
UI and UX Improvements:
- New login scene added.
- Login scene UI adjusted.
- Email character limit changed to 10,000.
- Email verification now before username creation.
- New error boxes for Nakama errors.
- Version number moved into settings.
- Various UI fixes and improvements.
World Building and Environment:
- Updated forest bulletin board sprite.
- New forest generation added (21 to 30).
- New assets sprite added.
- New dirt and horizontal bush updated.
- Signboard and lamppost sprite replaced.
- TMX map updated.
Bug Fixes:
- Fixed ores not detecting/digged correctly for Watt's quest.
- Fixed ores issue when relogging halfway into quest.
- Fixed indicator for Watts when relogging in at the same scene.
- Added save quest when logging out from the game.
- Disable clicks for UI (need to check).
- Fixed forest border.
- Fixed missing highlight start button.
- Fixed the smoke particle position.
- Fixed the interaction prompt for resources.
- Fixed the smoke particle position.
Game Update v0.2.4b-alpha
07/12/2023
General Updates:
- Added the Dresser series.
- Adjusted loom QTE timing.
- Implemented popup text upon receiving fabric.
- Introduced Kipper the dog to the in-game town.
- Animated Kipper the dog.
- Relocated the bottom right fountain corner to the right side by 1 tile.
- Added staging function.
- Implemented player movement restriction.
- Added looping animation.
- Added Receive Fabric function.
Visual Enhancements:
- Updated shovel animation and sprite.
- Updated loom machine animation.
- Updated Loom Material prefab.
- Added Fabric Recipe scriptable object.
- Added pet sprite.
- Updated forest maps 11 to 20.
- Updated forest generator to v7 with 100% efficiency.
- Updated loom QTE UI.
- Added Loom Material prefab.
- Completed and updated the main menu UI to the latest version.
Gameplay and Mechanics:
- Adjusted loom QTE timing.
- Implemented player movement restriction.
- Added looping animation.
- Added Receive Fabric function.
Audio Enhancements:
- Added looping animation.
Bug Fixes and Technical Improvements:
- Updated loom QTE script.
Version Control and Management:
- Completed and updated the main menu UI to the latest version.
User Interface (UI) and User Experience (UX) Improvements:
- Implemented popup text upon receiving fabric.
- Updated loom QTE UI.
- Completed and updated the main menu UI to the latest version.
World Building and Environment:
- Introduced Kipper the dog to the in-game town.
- Animated Kipper the dog.
- Relocated the bottom right fountain corner to the right side by 1 tile.
- Updated forest maps 11 to 20.
- Updated forest generator to v7 with 100% efficiency.
Game Update v0.2.3-alpha
18/11/2023
General Updates:
- Updated prefab collisions for improved gameplay.
- Added a Version Checker to ensure compatibility.
- Implemented Error Messages for version mismatches and errors.
- Tuned Nakama connection timeout to 20 seconds.
- Removed debug logs for cleaner code.
- Synchronized all UI version numbers.
- Updated the Tiled map for a refreshed environment.
- Updated main menu backgrounds and forest visuals.
- Improved splash screenshot.
Visual Enhancements:
- Added outline visual effects (VFX) for better object visibility.
- Updated forest backgrounds and tree art.
- Implemented new SFX for TS-1000 in red, yellow, and green.
- Added building enter and exit SFX.
- Updated gems names and resource assets.
- Renamed and updated sprites for resources, tools, and odds ends.
- Added a prototype RD sprite and weaving machine.
- Added particle system smoke to energy and blacksmith shops.
- Introduced stone grinder assets and stone grinding area.
- Updated assets prefab for better visuals.
- Added old ghost NPC and gardener assets.
- Added QTE machine SFX.
- Added travel pouch item type highlight and count text.
- Updated small icons and UI assets.
- Updated UI dim method from alpha to sprite overlay.
Gameplay and Mechanics:
- Added Radial Progress for harvesting and digging.
- Changed harvesting and digging to hold button mechanics.
- Added right-click functionality to split stacks.
- Implemented a sorting function for better inventory management.
- Added ESC button to close the travel pouch.
- Introduced right-click drop one stack feature.
- Updated item description sprites and text.
- Troubleshooted and fixed item ID issues.
- Added pot animation for a more immersive experience.
Audio Enhancements:
- Altered audio orientation from x -1 to 1.
- Added new SFX for TS-1000 variations.
- Added building enter and exit SFX.
- Implemented background music (BGM).
Bug Fixes and Technical Improvements:
- Fixed shovel/detector providing incorrect results.
- Fixed issues with new RPC vs inventory disappearing.
- Fixed player UI rendering order.
- Fixed disappearance of items.
- Fixed logging-in spam click causing a crash.
- Fixed chat messages being sent even when empty.
- Fixed auto push chat log to the bottom issue.
- Fixed chat bubble reappearing.
- Troubleshooted and fixed textbox-related issues.
Version Control and Management:
- Updated version number from 0.2.0 to 0.2.3-alpha.
- Updated manifest.json for better compatibility.
- Fixed universal pipeline mismatch with outline VFX plugin.
- Added version checker bypass for Unity.
- Added Unix timestamp test.
User Interface (UI) Improvements:
- Modernized login UI with new color schemes.
- Updated and changed the appearance of settings UI.
- Updated player collider for improved interaction.
- Synced up all UI elements for consistency.
World Building and Environment:
- Flipped blacksmith building to the right side.
- Updated 10 forest maps for a more diverse experience.
- Adjusted lamp prefab offset.
- Updated main menu forest and forest backgrounds.
- Removed some trees for better navigation.
- Added various building signboards for a more immersive world.
- Adjusted NPC positions for better alignment.
Game Update v0.2.1-alpha
07/11/2023
Game World and Design:
- Added Radial Progress when harvesting and shoveling.
- Updated new UI for a refreshed gaming experience.
- Adjusted the lamp prefab offset for improved visual aesthetics.
- Fixed the character test prefab for smoother gameplay.
Visual Enhancements:
- Added outline FX to enhance object visibility.
- Updated the manifest.json file for better compatibility.
- Fixed universal pipeline mismatch with the outlineFX plugin.
- Improved visual aesthetics and coherence in the game world.
Gameplay and World Building:
- Added Radial Progress when harvesting and shoveling, enhancing the interactive elements of gameplay.
- Updated new UI elements to improve the player's gaming experience.
- Adjusted the lamp prefab offset to enhance the game's visuals and aesthetics.
- Fixed the character test prefab to ensure a smoother gameplay experience.
Game Update v0.2.0-alpha
03/11/2023
Game World and Design:
- Temporarily modified player spawning positions to rectify map entry issues.
- Introduced a delightful addition to the game with the inclusion of a baby dog.
- Implemented an error message box and field for smoother communication.
- Modified the log-out button to accommodate disconnections more effectively.
- Reworked the interior dialogue in the tailor shop for better immersion in the game world.
Visual Enhancements:
- Implemented a particle system for emitting smoke in the energy and blacksmith shops.
- Revamped the layout and aesthetics of the tailor shop, including its interior scene.
- Renamed and improved the appearance of sprites for resources, tools, and miscellaneous items.
- Enhanced the visuals of gems and adjusted their names for better clarity.
- Updated tree art to enhance the overall environment.
- Streamlined the collision detection for trees and fountains.
- Improved shovel animations for more responsive gameplay.
- Enhanced the graphics of the energy shop's tiles.
- Updated the town map for a more detailed and user-friendly experience.
- Optimized the map trees to provide a more immersive world.
Audio Improvements:
- Added new sound effects for the TS-1000 in red, yellow, and green variations.
- Included immersive building enter and exit sound effects.
- Added a comprehensive set of SFX and BGM to enrich the audio experience.
- Gameplay and World Building:
- Refined prefab collisions for a more immersive world.
- Updated shovel animations to provide a more engaging gameplay experience.
- Adjusted tree colliders to improve interactions with trees and related objects.
Bug Fixes:
- Addressed a critical issue where rapid clicks during login would lead to crashes.
- Fixed the problem of sending empty chat messages, ensuring a more controlled chat experience.
- Implemented an automatic chat log scroll when new messages are received.
- Adjusted the rendering order for player UI elements to improve the visual hierarchy.
- Provided a temporary solution for player joining time discrepancies.
- Resolved issues related to inventory saving.
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